Updates and Fixes
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    The Don
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    Re: Updates and Fixes

    by admin » Tue Nov 08, 2016 9:52 pm

    - quick server restart for a quick memory leak fix
    - applied also a fix for Highscores to support really higher values over 1500M
    - Ascension dungeon - spawned 100% by our Mod Yes

    Sorry didn't had time to do any requested fixes today, had some family event. I'll get back to work tomorrow afternoon with important improvements.
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    The Don
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    Re: Updates and Fixes

    by admin » Fri Nov 11, 2016 11:10 am

    - server restarted for daily backup
    - small fix to synchronize server time to game time
    - Dark Beast spawns (by Mod Yes)
    - fixed Blisterwood Tree woodcutting, will spawn a few also on map
    - fixed Blisterwood flething for blisterwood staff, polearm and stakes
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    Re: Updates and Fixes

    by admin » Sat Nov 12, 2016 9:07 am

    - added lucky zamorakian spear as second option to create a chaotic spear
    - fixed string bows, when u click the bow it should open fletching interface
    - added bonds. Bonds are tradable so if you want to sell them for a bigger amount of coins it's your choice. We won't release any bonds for free in game as reward. The only option to buy one is from someone who bought one and needs coins. To upgrade your Membership you will only exchange the difference of bonds to the higher rank.
    - rewrote all reward and donation system
    - removed gp/coins from voting as reward, will add in future some lamps or other random lucky chance rewards
    - fixed highscores typo and url redirect
    - added new announcement for rare and very rare drops (testing)
    - fixed general interface for all types of skilling (smithing, smelting, crafting, fletcing, cooking etc...)
    - fixed quantity slide, you can actually adjust the quantity now by using the quantity slide bar
    - fixed cooking Sinew, Raw Meat, Raw Chicken
    - added debug option to view more bugged foods like the ones fixed
    - rewrote all burning food formula, it should burn less food in general but especially when your level is way higher then food level
    - new taxi Vyrewatch on Medium training options

    P.S. Thanks to Mod Yes for helping out with info and testing!
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    Re: Updates and Fixes

    by admin » Sun Nov 13, 2016 1:38 pm

    - added Gem Bag, it will hold 100 uncut sapphire, emerald, ruby, diamond and dragonstone.
    - fishing will no longer require a tool (wrong error message)
    - divination locations on taxi for easy skilling
    - voting system adjustment, you need 4 votes be able to claim rewards
    - small fix for Bond requirements on Bronze membership
    - released new xp lamps interface and reward system
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    The Don
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    Re: Updates and Fixes

    by admin » Tue Nov 15, 2016 9:33 am

    Applied on last server restart:

    - re-enabled dungoneering with a few modifications and a bit more debugging
    - Dragonkin lamp fix, does not give exact xp formula but a decent amount
    - visual interface fix for tool selection
    - fixed herblore interface for crafting. You may now select correct product, quantity etc. This is first steep in to doing other fixes required for potions.
    - fixed mixing defence potion (herblore)
    - when you try to create an item using skills if item definitions for material is missing u will get a notification (me also). This will help fix a few more items

    - added ::topic command. The syntax:
    ::topic ForumID TopicID open specific topic. Example ::topic 2 133 will open the Event Calendar topic from news.
    ::topic ForumID open just forum. Example ::topic 7 will redirect player to forum Guides
    Forum and Topic ID's you can take from your browser url, it's the numbers f=ID&t=ID

    - fixed url redirect message, removed / and defined some page names like "Guides", "Registration", etc
    - fixed Pickpocketing phoenix feathers (chance to grab feather) you will still have fails but less
    - small interface fix, removed long message on pick a took (Tanning)
    - interface fix, changing category will display current the actual category selected (still a bit bugged, will need more work later)
    - fixed fletching for Oak stock and Oak shieldbow (u) (were reversed)
    - general fix, creating items max quantity should be given by lowest material stock fix (applies for fletching, smithing etc)
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    Re: Updates and Fixes

    by admin » Thu Nov 17, 2016 9:14 am

    - testing new code for re-spawn creatures
    - added debugger to catch some rare login issue
    - removed limit of 10 for creating stackable
    - fixed willow, mapple, yew stock/shieldbow flething (was reversed)
    - added Bond exchange info on web shop and some display modifications
    - re-added Money in Highscores, will do some more functions here
    - partially rewrote voting system and integrated with other rewarding codes
    - fixed right click and "Clear tree" will remove the tree whether or not it has been cut down from the patch
    - fixed Molten glass smelthing

    Not finished:
    - fixed Boon of flickering energy creation (not working right yet)
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    Re: Updates and Fixes

    by admin » Sun Nov 20, 2016 2:49 pm

    - made fix for better game performance, everything should run smoother
    - tried to make a new rare drop announcement (still needs a bit of adjustment, Zetox helping out)
    - temp change: Monday and Tuesday double xp
    - custom spawn npc's should not move randomly from initial position
    - re-done voting formula, you get (1 VP * Votes) + Member Bonus. You may only claim minimum 4 . Please be aware that unclaimed votes will expire every 12 hours.
    - re-enabled ROTS

    Not applied yet:
    - fix for rare drop announcements, improved list by Zatox
    - removed some bad rare drop announcements
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    Re: Updates and Fixes

    by admin » Mon Nov 21, 2016 2:09 pm

    (reverted)- fixed similar issues, to early respawn for some bosses like Corporeal Beast boss. New timer is set to 3 minutes.
    - applying very important old fix for creating items (somehow I forgot to add part of it and this there are some issues). I was testing on my sandbox server and everything was fine so I just thought some are fake reports lol.
    - as requested new Membership price in bonds: Bronze 2x, Silver 10x, Gold 15x, Platinum 25x, Diamond 40x
    - fixed fletching for following arrows: Broad, Dragonbane, Basiliskbane, Wallasalkibane, Abyssalbane, Dark, Fragment, Ogre Arrow. Also fixed Bronze, Iron, Steel, Black, Mithril, Adamant and Rune Brutal. This new ammo will require a bit more codding to have the proper effect.
    - forgot to mention Falconry was disabled yesterday due to a bug that replaces your main-hand item equipped. I made a fix for this but need to test it first with various weapons to be sure nothing will go wrong before re-enabling.

    P.S. I have a temp problem with my left eye so it's challenging to do fixes :)
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    The Don
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    Re: Updates and Fixes

    by admin » Mon Nov 21, 2016 10:07 pm

    - rare drop announcements, fix and corrections (fix updated by Mod Zatox)
    - made a fix to correct potential negative values to skills xp
    - Bronze membership should not require 5 Bonds (2 is correct value)
    - nerfed a bit Evil Chicken's dmg
    - added back the fix to remove stupid max 10 on crafting etc
    - typo in SOF, "swamp" it should be "swap item to note" (hard fix :mrgreen: )
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    The Don
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    Re: Updates and Fixes

    by admin » Wed Nov 23, 2016 10:42 am

    - fix fletching for Dragon c'bow
    - fix max quantity should not be higher then 60, related to this report made by Hazer
    - punish commands minor bug fix

    Not applied yet:
    - finishing Grand Exchange + web interface for it. All is done, need to do a few more adjustments and basic tests.
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