Updates and Fixes
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    Re: Updates and Fixes

    by admin » Fri Jan 06, 2017 11:11 am

    - added new cool feature progress skill bar for most of skills, may be a bit buggy as xp values are pretty high
    - fix for Dungeoneering smelting, rs3 interface and a few reported bugs fix
    - Kalphite King (KK) should not respawn until a new instance is open (will need to do the same fix for more)
    - KK will spawn less minions during fight
    - Tangle gum branches added to dungeoneering shop
    - fixed fishing, will go a bit faster
    - player crafting action should stop when you don't have enough places in inventory
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    Re: Updates and Fixes

    by admin » Sat Jan 07, 2017 7:40 am

    - general skill dialog fix for items that require more then 3 ingredients (Infuse pouch at obelisk for example)
    - farming improvements: pillar, calquat, cactus
    - added Pottery over and Potter's wheel rs3 crafting functions and interface
    - all new items for Pottery and Potter's wheel are now available

    Forums:
    - you may not post on forums if you don't have a game character (avoiding spam)
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    Re: Updates and Fixes

    by admin » Tue Jan 10, 2017 9:32 am

    - general fix for crafting items with multiplier quantity results (needs a bit more testing)
    - small adjustment for Fletching: Shortbow should require level 1 not 5, Arrow Shaft should give 4.5xp not 5, Willow, Maple, Yew xp and lvl requirements fix, mostly item 2 and 3 were reversed as xp/lvl values.
    - fix for Pet shop owner this report
    - added infusion function at Summoning Obelisk for all 84 Summoning Scrolls
    - familiar and pet interface adjusted a bit better, closer to rs3, still need to work on those options and specials
    - basic fix for summoning Dreadfowl, will require more work
    - removed bank PIN interface until proper fix, improved a bit functionality of the bank tabs
    - Runecrafting air runes fix this report
    - Corrupted Ores, forgot to del craft item after making some changes to system this report
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    Re: Updates and Fixes

    by admin » Wed Jan 11, 2017 11:12 am

    - Bonds menu update, new option is a nice surprise
    - a few modifications to cosmetics and interface, Animation preview was really bugged, needs more work
    - Ariane "More" menu option was spawning animation, removed
    - Ectofunctus xp adjustment, also made it work for double xp this report
    - fixed account PIN issue: enter correctly but you get teleported once you hit the first target
    - basic implementation for some bosses as separate handling controlled instance, will require more work
    - some improvements to rago, also added start damage cap limit and a bit of dialog changes

    Voting system: fixed Button 4, was working fine on the back-end but was not a correct value for web
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    Re: Updates and Fixes

    by admin » Fri Jan 13, 2017 11:39 am

    - Ascension Dungeon - made a few fixes, instance was pretty bugged
    - rewrote part of item transportation and teleporting, can be abused
    - fixed Enchanting Bolts interface as RS3 and the items making
    - ring of vigor fixed to save 10% adrenaline upon ultimate use
    - added Teleport to all altars in donor zone at entrance Max - NPC Teshmezon
    - removed altars from max guild, replaced with DZ - NPC Teshmezon
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    Re: Updates and Fixes

    by admin » Sat Jan 14, 2017 2:40 pm

    - new client without snow released, launcher should prompt for download (optional)
    - ardy cape tele fix this report
    - rewrote part of ascension dungeon, was still bugged from yesterday fix
    - general fix for NPC movement, it should solve a few related issues
    - improved list of free cosmetics, added over 40 new free ones
    - cosmetics preview should only be available to members, applying them requires gold+
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    Re: Updates and Fixes

    by admin » Sun Jan 15, 2017 12:23 pm

    - fix for Slayer masters this report
    - updated slayer rewards interface to rs3, will require more work to add all functions
    - ardy cape option menu, instant tp fix this report
    - keepsake keys fix, made a bad change on last fix for cosmetic preview requirements this report
    - fixed pouch infusion for more items, this also fixes this report
    - general fix for making items that requires 5 materials and also fix for level requirement (summoning level for infuse pouches was wrong)
    - disabled a few combat features in ascension dungeon for a test, will be easier to kill the bosses for a while
    - more changes to npc movement
    - fixed 70% of stairs (more work required) and this no-clip glitch this report
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    Re: Updates and Fixes

    by admin » Thu Jan 19, 2017 8:49 pm

    - fixed potion drinking using action bar
    - fix for adding herbs and lighting the burners in Poltergeist Room Dungeoneering
    - Dungeoneering map rendering fix to avoid situations like reported in this topic
    - another no-clip issue fixed with stairs this report
    - again, Ascension dungeon fix, this time seems to be working ok but I have to redo the group or join system for it
    - Legis bosses should hit player inside and should not bug, related to previous fix and this report
    - Araxxor should do animation before casting the actual web shield spell
    - finished stairs fix to no-clip areas, if you guys find any left please make a topic with coordonates (use ::mypos)

    Client update:
    A new client and launcher available for download, this one has just some Java compatibility with lower versions. If your current client works fine no need to download. If, for some weird reason the launcher will stop and won't start client please download the .jar and .bat files from Play page and run the .bat. If you get an error please send me a PM and I'll help you fix it.

    Web update:
    - remember login, was not working after one logout this report
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    Re: Updates and Fixes

    by admin » Sun Jan 22, 2017 11:57 am

    - reverted death cost and wilderness until a proper fix to avoid other bugs
    - grand exchange low limit reduced to 30% of item price instead of 70%
    - fix for dungeoneering complexity, this will unlock interface for making certain items
    - dungeoneering summoning obelisk will show scrolls interface only if you don't a pouch and a charm
    - woodcutting in dungeoneering should finish the resource and not respawn the tree
    - runecrafting magic weapons fix for dungeonneering, was working right only if you selected right-click option 2
    - surge ability bug in dungeoneering while opening doors this topic point 3
    - gatestone, group gate stone and home tele from action bar fix for dungeoneering
    - new command for players ::empty, will require syntax ::empty 1, to make sure you will not delete your inventory by mistake
    - fix for wells/fountains functions, interface and the item making
    - lower level fishing locations added to Ariane taxi
    - training for low-level and medium teleport improved
    - cut the long dialog on server guide welcome
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    Re: Updates and Fixes

    by admin » Mon Jan 23, 2017 11:24 am

    - wilderness fix, will work as it should mostly but you will still not lose items here until fully done
    - general fix for correct ending encounters, dungeons and instances, may fix a lot of bugs
    - removed initial xp for entering Pyramid Plunder, will be no sense of spam clicking it now
    - general fix for npc movement, this should improve server health and performance
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